

It also increased the cost of castles (but made an extra building slot appear sooner) and upgraded encampment buildings. This mod changes the cost of buildings, makes the unique ones universally buildable, and decreases build time.It is also meant for use in the Rise of the Samurai campaign, but the units can be used by other clans in custom battles. This adds a significant number of new units to the game, and is intended for use only with the other parts of the mod because it is balanced differently from the vanilla game.A major trait of this part of the mod is that it can improve the framerate, though exactly how much depends on the computer. In gameplay terms it also removes any weather variation, increases the amount of prestige required for the Realm Divided event.

It also removes the flags from soldiers backs.

Releases and updates have continued since then, with the most recent being on the 12th of October with the Experience, AI, Building and Upkeep mods. The Mods got a hosted mod forum and a full overhaul mod incorporating all of the smaller mods was released in June 2011, and shortly following that the first individual parts of the mod were released in April.
